Lediga jobb Brink Gaming AB i Österåker

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Senior / Lead Full Stack Engineer

Ansök    Jan 23    Brink Gaming AB    Fullstack-utvecklare
About the role As a Senior / Lead Full Stack Engineer for our game product team, you will play a vital role in designing, developing, and maintaining both internal and external game tooling solutions. Leveraging your expertise in .Net Core and Blazor, you will work closely with cross-functional teams to deliver efficient and user-friendly tools that enhance our game development processes. As the ideal candidate, you are a passionate problem-solver who thri... Visa mer
About the role
As a Senior / Lead Full Stack Engineer for our game product team, you will play a vital role in designing, developing, and maintaining both internal and external game tooling solutions. Leveraging your expertise in .Net Core and Blazor, you will work closely with cross-functional teams to deliver efficient and user-friendly tools that enhance our game development processes. As the ideal candidate, you are a passionate problem-solver who thrives in a collaborative environment and is excited about contributing to the gaming industry.

Your day-to-day as a Senior Full Stack Engineer
. Collaborating with game engineers, product managers, designers and QA engineers to gather requirements and translate them into functional technical specifications
. Designing, developing, and deploying web applications and tooling using .Net Core and Blazor, ensuring responsiveness and optimal user experience
. Building both front-end and back-end components, and integrating them seamlessly for smooth functionality
. Creating APIs and interfaces to connect the tooling solutions with various databases and external systems
. Implementing security measures to protect sensitive data and ensure the integrity of the tooling solutions
. Performing testing and debugging to identify and address issues promptly and maintain high-quality code
. Collaborating with UI/UX designers to ensure a visually appealing and user-friendly interface
. Maintaining and updating existing tooling solutions, incorporating user feedback and implementing improvements
. Staying updated with industry trends and advancements in full stack development, suggesting enhancements to the technology stack

Requirements
. Experience (2+ years) as a Full Stack Engineer, with a focus on one of these technologies: .Net, .Net Core, or Blazor development
. Proficiency in C# and experience with ASP.Net Core for back-end development
. Strong skills in front-end development using Blazor, HTML5, CSS3, and JavaScript
. Familiarity with database systems ( and/or No) and data modelling concepts
. Experience creating RESTful APIs and integrating external services
. Solid understanding of web application security principles
. Excellent problem-solving skills and attention to detail
. Strong communication skills, both written and verbal
. Passion for gaming and a desire to contribute to the gaming industry

Good to have
. Experience in using more than one of the following technologies: .NET, .NET Core, or Blazor

Personal traits
. Ability to take ownership of responsibilities
. Good interpersonal and team-work skills
. Open to feedback
. Collaborative and consensus-driven approach Visa mindre

Senior Project Manager

Ansök    Jan 22    Brink Gaming AB    Projektledare, IT
The Role We are looking for a Senior Project Manager who wants to make it their goal to get our managed game server technology in the hands of developers as soon as possible. As a Senior Project Manager you'll be responsible for supporting a multi-disciplinary engineering team with respect to team members, material, communication, organizational, scheduling and other needs. Responsibilities . Determine timelines, milestones and outline resources necess... Visa mer
The Role
We are looking for a Senior Project Manager who wants to make it their goal to get our managed game server technology in the hands of developers as soon as possible. As a Senior Project Manager you'll be responsible for supporting a multi-disciplinary engineering team with respect to team members, material, communication, organizational, scheduling and other needs.

Responsibilities

. Determine timelines, milestones and outline resources necessary to successfully complete the project
. Monitor the progress of the project, including addressing issues that may arise and support in finding resolutions, identifying areas for future improvement, and ensuring project deliverables are completed on time
. Define update and communicate the staffing plan for the project team and other stakeholders
. Organize regular status and review meetings as necessary, including generating and distributing meeting notes
. Provide financial forecasts, budgets, and reports
. Design a risk management plan to minimize foreseeable disruptions to the project
. Ensure that the various planning, communication and tracking tools are properly implemented and updated
. Coordinate and create the means required to ensure the proper flow of information throughout the project
. Maintain transparent and efficient communication between project and stakeholders

Requirements and Skills

. 3+ years relevant work experience
. Fluent in written and spoken English
. A great communicator and collaborator with people of all levels
. Expertise with Jira or other project management software

Good to have
. PMP (Project Management Professional) or equivalent certification
. Ability to take ownership of responsibilities
. Good interpersonal and team-work skills
. Open to feedback
. Collaborative and consensus-driven approach Visa mindre

Senior Technical Artist / Lead Technical Artist

Ansök    Jan 22    Brink Gaming AB    Technical artist
About the role We are looking for Mid-level to Senior level and above, Technical Artists with experience in the PC gaming space. Our project is ambitious and you will be one of the senior positions in building up the actual 3D world. Working closely with the Art Director and Tech Lead, you will be responsible for building up the pipelines and tools between Art and Tech, shader coding, asset and scene optimizing, and VFX. We are currently on the lookout fo... Visa mer
About the role
We are looking for Mid-level to Senior level and above, Technical Artists with experience in the PC gaming space. Our project is ambitious and you will be one of the senior positions in building up the actual 3D world. Working closely with the Art Director and Tech Lead, you will be responsible for building up the pipelines and tools between Art and Tech, shader coding, asset and scene optimizing, and VFX.
We are currently on the lookout for Several technical artists: VFX experts and UI pros. If you think any of these could be the right fit for you, keep reading!

Your day-to-day as a Technical Artist
. Collaborating with artists and designers to create game assets that are both visually stunning and technically sound
. Developing and maintaining art pipelines and tools to ensure efficient workflows for the art team
. Working closely with the engineers to integrate art assets into the game engine, optimizing performance and ensuring compatibility across platforms
. Developing and maintaining shaders and materials that are efficient, visually compelling, and work seamlessly with the game engine
. Creating and implementing visual effects that enhance the game's immersive experience
. Identifying and developing tools to support artists and engineers
. Providing technical oversight, direction, and mentorship to the team
. Staying up-to-date with the latest art and technical trends and techniques and continuously improve our art pipeline

Requirements
. Experience with building up pipelines and tools for PC games
. Expert knowledge of implementing complex 3D & 2D art assets and optimizing
. Clear understanding of modular modelling, procedural modelling, procedural texture generation
. Full experience of making new shaders for PC games
. Expert level of Unity3D and Shadergraph, as well as Blender, Substance Designer, Substance Painter, Zbrush, 3D Coat, Spine Animation
. Good Understanding of C# and Python
. Good artistic eye and imagination to make eye catching VFX and shaders based on limited references
. A portfolio that demonstrates and highlights your best work in games
Good to have
. 2-6 years of PC game experience with multiple different projects
. Willingness to learn new skills, and adopt new software quickly
. As a gamer, you bring ideas from your gaming experiences
. Start-up game development studio experience

Personal traits
. Strong communication skills
. Capable of working independently with minimum supervision
. Open to feedback and iterations
. Interested in new gaming fields and trends
. Pro-active artist who always takes feedback seriously and loves sharing ideas
. Positive attitude towards your general approach to work life Visa mindre

Lead Unity Engineer

Ansök    Jan 22    Brink Gaming AB    Mjukvaruutvecklare
About the role We are looking for Senior and Lead Engineers to take on the responsibility of driving the software development of our product and building a successful team to deliver on all challenges. You will lead a growing engineering team, oversee all technical aspects of the project's development and ensure its needs are met. You will also partner with the leadership team to help develop our company culture. Your day-to-day as a Lead Unity Engineer .... Visa mer
About the role
We are looking for Senior and Lead Engineers to take on the responsibility of driving the software development of our product and building a successful team to deliver on all challenges. You will lead a growing engineering team, oversee all technical aspects of the project's development and ensure its needs are met. You will also partner with the leadership team to help develop our company culture.

Your day-to-day as a Lead Unity Engineer
. Providing technical leadership and inspiring the engineering team through personal commitment and constructive feedback
. Contributing to the creation of a development culture where accountability is healthy, potential is maximized and accomplishments are celebrated
. Working with other leaders to define our vision, mission, and strategy
. Keeping track of a technical roadmap to forecast delivery dates and account for dependencies and risks, while identifying bottlenecks and proposing solutions to improve efficiency
. Ensuring the quality, performance, and stability of technical deliverables
. Following technical standards and goals for the project's architecture, pipelines and technical processes
. Advocating for excellent structure, such as clean code practices, deep software architecture knowledge, and consistency in all deliverables
. Staying on top of the latest technologies through proactive learning

Requirements
. Experience in leading and growing a cross-functional development team by mentoring, inspiring and guiding through your feedback
. Full proficiency in Unity 3D and all its core components
. Expertise in C#/.Net (C# 9/10 and .Net 5/6 preferred)
. Ability to quickly grasp the "full picture"
. Ability to be autonomous and take ownership of your own tasks

Good to have
. Experience in native development (such as iOS/Android)
. Experience creating Client/Server applications in C#
. Experience with Frontend/Backend development in C#

Personal traits
. Ability to take ownership of responsibilities
. Ability to prioritize own tasks and guide others in doing so
. Good interpersonal and team-work skills
. Excellent communication
. Open to feedback
. Collaborative and consensus-driven approach Visa mindre

Senior Unity Engineer

About the role We are looking for a Senior Unity Engineer to drive technical quality, performance, and scalability of our games through both leadership and execution. You will be working closely alongside other developers on different core gaming experiences, and the work that both you and your team deliver will be highly visible to our players worldwide. Your day-to-day as a Senior Unity Engineer . Designing, prototyping and implementing game systems and... Visa mer
About the role
We are looking for a Senior Unity Engineer to drive technical quality, performance, and scalability of our games through both leadership and execution. You will be working closely alongside other developers on different core gaming experiences, and the work that both you and your team deliver will be highly visible to our players worldwide.

Your day-to-day as a Senior Unity Engineer
. Designing, prototyping and implementing game systems and features
. Developing and maintaining client and game server components for a highly scalable multiplayer game
. Optimizing the game to run efficiently on both Mobile and PC
. Implementing and optimizing the development pipeline and toolchain to facilitate quick and easy iteration
. Integrating third party services and plugins (for features such as IAP, chat services, analytics, crash reporting etc)
. Being involved in the coding, identification and resolution of issues, and the compilation of development documentation
. Working with server developers for seamless backend integration
. Participating in the training and mentoring of Junior developers

Requirements
. Full proficiency in Unity 3D and all its core components
. Expertise in C#/.Net (C# 9/10 and .Net 5/6 preferred)
. Ability to quickly grasp the "full picture"
. Excellent structure (such as clean code practices, deep knowledge of software architecture, consistency in all deliverables)
. Profound comprehension of making Sandbox games
. Embracing disposition towards external input (such as valuing feedback and open communication)
. Proactive learning and keeping up-to-date with the latest technologies
. Ability to be autonomous (such as taking ownership of your own tasks, seeing possible improvements in the "big picture")'

Good to have
. Experience in native development (such as iOS/Android)
. Experience creating Client/Server applications in C#

Personal traits
. Ability to take ownership of responsibilities
. Good interpersonal and team-work skills
. Open to feedback
Collaborative and consensus-driven approach Visa mindre

Art Director

Ansök    Jan 22    Brink Gaming AB    Art Director/AD
The Role We are looking for an Art Director with experience in the mobile gaming space and the ability to build the overall visual style and aesthetic of a new world from scratch. Our project is ambitious and you will be part of the key leadership team in making our vision a reality. You will be the generator and champion of the visual direction, including research, references, style, tone, world building, key art, and visual language across all facets of ... Visa mer
The Role
We are looking for an Art Director with experience in the mobile gaming space and the ability to build the overall visual style and aesthetic of a new world from scratch. Our project is ambitious and you will be part of the key leadership team in making our vision a reality.
You will be the generator and champion of the visual direction, including research, references, style, tone, world building, key art, and visual language across all facets of the game. You will eventually provide coaching, mentorship, feedback and training to Artists and other Creatives.

Responsibilities
. Experience with authoring games in a full cycle, especially on the pre-production stage
. Create concepts and other benchmark assets that set the bar for production
. Author and own mood boards, style guides, briefs and other documentation that will support and lay out the visual direction
. Solid understanding of visual design principles such as layout, color theory, graphic design, and lighting
. Present ideas and vision to stakeholders and team
. Partner with Game Designers and Engineers to ensure the game vision and player experience are realized
. Participate in budgeting, recruiting, and shaping the art team as needed
. Select, negotiate and create Statements of Work for collaborations with outsourcing art partners, as well as general direction and feedback on the work conducted by said partners
. A portfolio that demonstrates and highlights your best work in games

Good to have
. Open to emerging technologies such as the metaverse and play to earn
. Proficient and knowledgeable in current development tools and software including but not limited to Unity, Maya or 3DS Max, Z Brush Adobe Photoshop, and Adobe Illustrator
. Able to carry the visual development single handed through pre-production
. World building and narrative experience
. Proven experience formulating and developing IP
. Start-up game development studio experience / mobile games experience

Personal traits
. Strong communication skills
. Capable of working independently with minimum supervision
. Open to feedback and iterations
. Interested in new gaming fields and trends Visa mindre

Senior and Staff 3D Artist

Ansök    Jan 22    Brink Gaming AB    Environment artist
About the role We are looking for Senior and Staff level 3D Artists with experience in the PC-gaming space and the ability of an 'all-rounder'. Our project is ambitious and you will be one of the senior positions in building up the actual 3D world. Working closely with the Art Director, you will be responsible of building up the 3D works of characters and props of the massive world we want to create. This includes modelling, texturing, rigging, animation,... Visa mer
About the role
We are looking for Senior and Staff level 3D Artists with experience in the PC-gaming space and the ability of an 'all-rounder'. Our project is ambitious and you will be one of the senior positions in building up the actual 3D world. Working closely with the Art Director, you will be responsible of building up the 3D works of characters and props of the massive world we want to create. This includes modelling, texturing, rigging, animation, lighting, and rendering.

Your day-to-day as a Senior / Staff 3D Artist
. Collaborating closely with the Art Director on multiple aspects of game art creation, including modelling, texturing, rigging, animation, lighting, and rendering.
. Defining the visual style, design and overall look of the game, creating visually stunning props and characters.
. Being a mentor for our junior artists, contributing on their professional journey by giving constructive feedback and helping them grow
. Delivering high-quality art assets and ensuring their efficient integration in the game
. Helping create and maintain art and technical pipelines

Requirements
. Experience with providing 3D works in a full cycle
. Knowledge of the entire 3D pipeline but have modelling as strongest talent
. A love for stylized 3D works (Casual & Mid core) rather than realistic art
. Experience in making characters and props with PC-level optimization
. Expert level of 3D software like Blender, 3D Coat, Unity3D
. Expert level knowledge of Topology and UVmap
. Expert level of using Unity3D for implementation, optimization, animation, and lighting
. A team player rather than a lone wolf
. A portfolio that demonstrates and highlights your best work in game

Good to have
. Minimum 3 years of PC-game experience with multiple different projects
. Willingness to learn new skills, and adopt new software quick
. Good artistic eyes and imagination to make 3D models come alive based on limited references
. As a gamer, you bring art ideas from your gaming experiences
. Start-up game development studio experience

Personal traits
. Ability to take ownership of responsibilities
. Good interpersonal and team-work skills
. Open to feedback
. Collaborative and consensus-driven approach Visa mindre

Senior and Lead 2D Artist

Ansök    Jan 22    Brink Gaming AB    Character artist
About the role We are looking for Senior and Lead 2D Artists with experience in the PC gaming space and the ability of bringing our game concepts to life. Our project is ambitious and you will be one of the senior positions in charge of creating the 2D characters and costumes that will be added into our 3D game. Your ability to balance artistic vision with technical proficiency will ensure that our characters are both visually striking and of consistent qu... Visa mer
About the role
We are looking for Senior and Lead 2D Artists with experience in the PC gaming space and the ability of bringing our game concepts to life. Our project is ambitious and you will be one of the senior positions in charge of creating the 2D characters and costumes that will be added into our 3D game. Your ability to balance artistic vision with technical proficiency will ensure that our characters are both visually striking and of consistent quality and style throughout.

Your day-to-day as a Senior 2D Artist
. Working closely with the Art Director and Lead Artist to provide high quality 2D artworks for follow up 3D generation
. Collaborating closely with Senior 3D and Technical Artists to make precise artworks
. Communicating constantly with the art team to clearly understand what needs to be provided
. Researching relevant topics to continue to learn new skills and tools
. Creating documents for skill and tool research
. Acting as a mentor for Junior Artists
. Giving and receiving feedback, adopting and improving your work as needed

Requirements
. Experience with character and costume works for PC games
. Expert knowledge of Photoshop, Clip Studio Paint, Illustrator
. Experience designing characters and costume for high profile customization
. A love for stylized art works (Mid core) rather than realistic art
. Strong knowledge of human anatomy, life drawing, posing, and fashion design
. Strong knowledge of lighting, composition, color theme
. Good artistic eyes and imagination to make characters and the world with minimum direction
. A portfolio that demonstrates and highlights your best work in games

Good to have
. Minimum 5 years of PC game experience with multiple different projects
. Basic understanding of Unity3D as a concept artist
. Basic using of Blender for concept art
. MMO development experience on PC
. As a gamer, you bring art ideas from your gaming experience

Personal traits
. Strong communication skills
. Capability of working independently with minimum supervision
. Interest in new gaming fields and trends
. Pro-active artist who always takes feedback seriously to try to improve the quality of their work
. Positive attitude towards your general approach to work life
. Eagerness to learn new skills
. Ability to adopt new workflow and software
. Team player rather than a lone wolfTest Visa mindre

Game designer

The Role We are looking for a passionate Game Designer ready to join an exciting, growing studio. You should be comfortable with working across disciplines, able to take initiative and independently find creative solutions to complex problems. We strive for creativity and need you to venture outside of your comfort zone, learning and implementing a new way of gaming on mobile. You will be working on exciting new features for our live game by analyzing dat... Visa mer
The Role

We are looking for a passionate Game Designer ready to join an exciting, growing studio. You should be comfortable with working across disciplines, able to take initiative and independently find creative solutions to complex problems. We strive for creativity and need you to venture outside of your comfort zone, learning and implementing a new way of gaming on mobile.
You will be working on exciting new features for our live game by analyzing data for player's behavior and KPIs and will be responsible for proposing new features, making sure that the game is reaching the goals established by the company's leadership.

Responsibilities

. Define features or changes to be added to the game
. Write clear and comprehensive documentation
. Playtest, balance and provide feedback on new features
. Know the balance between new mobile game design and best practices
. Work closely with artists and coders to implement new game features
. Be creative and vocal to improve the development team and process

Requirements and Skills

. 2+ Years of experience as a Game Designer
. Experience working with analytics
. Experience working with level design tooling
. Highly proficient in excel and modelling game economies
. Experience working PowerPoint, InDesign or similar tools.

Good to have
. You are quality-oriented and meticulous
. You make realistic time estimates and know your limits and weaknesses
. You have excellent analytical and problem solving skills
. Excellent communication and team working skills
. A strong passion for mobile games
. A good knowledge of games, specially mobile and freemium ones Visa mindre